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Es daggerfall spells $
Es daggerfall spells $













The following is the catalogue of spells from Daggerfall. The conclusion is that such spells are themselves gibberish to the game and have no utility for players. Some tests have been done of types beyond 47, but in-game they tend to either call the description for the type 47 spell effects (all of which were removed by patches) or semi-coherent gibberish. The verified spell effects types range from -1 to 47. There are a number of spell effect types that were removed from the game, though their type numbers call the text description for them when viewed in the game. The spells with the largest number of variants never exceed 9.ĭaggerfall's spells can only have 3 effects, thus there are many spells with 1 effect and the other two possible effects have to be catagorized as type -1 -1 in order not to call an effect. When there are multiple variants, the subtypes start at 0 and continue upwards from there.

es daggerfall spells $

When the subtype is -1, there is only one variant of the spell.

es daggerfall spells $

The second field may be thought of as the subtype. In DFSpell.exe, there are two fields for a spell's type. Its author is unknown, though it is believed to be Dave Humphrey, founder and administrator of the Unofficial Elder Scrolls Pages. This information was compiled using a third-party editor program called DFSPELL.EXE.

es daggerfall spells $

The following is the list of spell type codes for the role-playing game "The Elder Scrolls, Chapter II: Daggerfall".















Es daggerfall spells $